Class MapCanvasAWT

All Implemented Interfaces:
Localized
Direct Known Subclasses:
Coverage­Canvas

public abstract class MapCanvasAWT extends MapCanvas
A canvas for maps to be rendered using Java2D from Abstract Window Toolkit. The map is rendered using Java2D in a background thread, then copied in a JavaFX image. Java2D is used for rendering the map because it may contain too many elements for a scene graph. After the map has been rendered, other JavaFX nodes can be put on top of the map, typically for controls by the user.
Since:
1.1

Defined in the sis-javafx module

  • Field Details

    • imageMargin

      public final ObjectProperty<Insets> imageMargin
      Number of additional pixels to paint on each sides of the image, outside the viewing area. Computing a larger image reduces the black borders that user sees during translations or during zoom out before the new image is repainted. The default value is null.
    • image

      protected final ImageView image
      The node where the rendered map will be shown. Its content is prepared in a background thread by Map­Canvas­AWT​.Renderer. Subclasses should not set the image content directly.
  • Constructor Details

    • MapCanvasAWT

      public MapCanvasAWT(Locale locale)
      Creates a new canvas for JavaFX application.
      Parameters:
      locale - the locale to use for labels and some messages, or null for default.
  • Method Details

    • createRenderer

      protected abstract MapCanvasAWT.Renderer createRenderer()
      Invoked in JavaFX thread for creating a renderer to be executed in a background thread. Subclasses should copy in this method all Map­Canvas properties that the background thread will need for performing the rendering process.
      Specified by:
      create­Renderer in class Map­Canvas
      Returns:
      rendering process to be executed in background thread, or null if there is nothing to paint.
    • clear

      protected void clear()
      Clears the image and all intermediate buffer. Invoking this method may help to release memory when the map is no longer shown.

      Usage

      Overriding methods in subclasses should invoke super​.clear(). Other methods should generally not invoke this method directly, and use the following code instead:
      runAfterRendering(this::clear);
      Overrides:
      clear in class Map­Canvas
      See Also:
    • addPropertyChangeListener

      public final void addPropertyChangeListener(String propertyName, PropertyChangeListener listener)
      Registers a listener for the property of the given name. The listener will be notified every time that the property of the given name got a new value. If the same listener is registered twice for the same property, then it will be notified twice (this method does not perform duplication checks).
      Parameters:
      property­Name - name of the property to listen (should be one of the *_PROPERTY constants).
      listener - property listener to register.
    • removePropertyChangeListener

      public final void removePropertyChangeListener(String propertyName, PropertyChangeListener listener)
      Unregisters a property listener. The given property­Name should be the name used during listener registration. If the specified listener is not registered for the named property, then nothing happen. If the listener has been registered twice, then only one registration is removed (one registration will remain).
      Parameters:
      property­Name - name of the listened property.
      listener - property listener to unregister.
    • firePropertyChange

      protected void firePropertyChange(String propertyName, Object oldValue, Object newValue)
      Notifies all registered listeners that a property of the given name changed its value. The change event source will be this. It is caller responsibility to verify that the old and new values are different (this method does not check for equality).
      Parameters:
      property­Name - name of the property that changed its value.
      old­Value - the old property value (may be null).
      new­Value - the new property value (may be null).
      See Also:
    • firePropertyChange

      protected void firePropertyChange(PropertyChangeEvent event)
      Notifies all registered listeners that a property changed its value. It is caller responsibility to verify that the event source and property name are valid.
      Parameters:
      event - the event to forward. Can not be null.
      See Also: